This Rig has it all! It’s fully scalable with IK/FK everything (spine, hands/feet, legs, arms, tongue) and intuitive switch controls. Wings and antenna can be animated manually or set to move dynamically with the rest of the body. Multiple space switching options and prop pinning controls to make snapping accessories in the hands a sinch! The Gun Rig also has snap / parent controls for easing the constraint process.
This Rig is optimized for gaming and ready to be imported into your favorite game engine (Unity or Unreal). Additionally, as a result of a properly labeled joint system, the rig can accommodate motion capture data.
*Responsible for the animation walk cycle.
*Not responsible for character model.